Render Anything Engine: tell your AI what to make. Videos, motion graphics, 3D and games as React and TypeScript, rendered on your own GPU. Rust + Bevy, macOS, Linux and Windows.
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Render Anything Engine: tell your AI what to make. Videos, motion graphics, 3D and games as React and TypeScript, rendered on your own GPU. Rust + Bevy, macOS, Linux and Windows.
A refreshingly simple data-driven game engine built in Rust
A straightforward stateful input manager for the Bevy game engine.
A Bevy plugin to use Kira for game audio
Bevy plugin for the GGRS P2P rollback networking library.
ECS-friendly ldtk plugin for bevy, leveraging bevy_ecs_tilemap
Sdf 2d shape renderer for Bevy
Tweening animation plugin for the Bevy game engine.
ECS-driven 2D and 3D physics engine for the Bevy game engine.
Dynamic ocean material for Bevy.
A floating character controller for Bevy
A networking library to make multiplayer games for the Bevy game engine
A save/load framework for Bevy game engine.
A library for rendering vector shapes using the Bevy game engine
Blazingly fast retained layout engine for Bevy ECS.
Animation graphs in Bevy!
The ultimate bevy aseprite binary plugin. Featuring animations and static atlas loading with pivots. Full support for hot reloading!
Flexible tweening plugin library for Bevy.
TrenchBroom integration, .map, and .bsp loading for Bevy
A Scrcpy client in Rust, Bevy and React, aimed at providing mouse and key mapping to control Android device, similar to a game emulator
A rust crate for using Ratatui in a Bevy application.
This template is a great way to get started on a new 2D Bevy game!
A Bevy CLI tool and linter.
A list of resources for Bevy maintained by https://taintedcoders.com
Bring the power of Bevy to your Godot projects
Renzora Engine is a modular cross-platform rust game engine using Bevy
The Impatient Programmer's Guide to Bevy and Rust : Build a 2D Game from Scratch
🍩 GPU particle system & editor for Bevy
A Bevy 0.19 scene editor with hierarchy, inspector, and 3D viewport
Autonomous game development for Godot, Bevy, and Babylon.js with Claude Code and Codex