A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
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A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
openFrameworks 0.12.1 examples from the 2012 Perfume Global Site Project, including BVH motion visualization.
Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.
SOMA BVH to humanoid robot motion retargeting library built with Newton and NVIDIA Warp
Real-time 3D full-body reconstruction from a single camera, Multiperson BVH output, Pure C++ runtime, ONNX + ggml, 70-joint skeleton with hands.