Realtime GPU path tracer based on D3D12 and Vulkan
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Realtime GPU path tracer based on D3D12 and Vulkan
A library containing utilities for mapping higher-level graphics work to D3D12
DLSS 5 neural rendering in D3D11/D12/Vulkan games that ship without any DLSS — feeds a synthetic DLAA contract (ReShade depth + motion vectors) to the DLSS 5 add-on via a private D3D12 device.
Windows player that runs video, photos or GIFs through NVIDIA's DLSS 5 neural renderer, then compares the result with the original frame by frame. Local files or YouTube. Needs an RTX card and driver 610.47+. Community project, unsigned runtime. C++20, D3D12.
DLSS 5 Swapper 中文增强版:全界面与游戏内叠加层完整汉化,并修复部分游戏自带 D3D12 运行时被误判冲突导致无法安装的问题