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30 results for “depth”
RankRepository7 daysStars24h gainScore
01

openBitFun/OpenBitFun

Rust#1195 overall

OpenBitFun combines a high-performance agent runtime written in Rust with a polished desktop application. It pairs the depth of a Code Agent with open, general-purpose capabilities for work beyond software development.

7 daysStars4k24h gain+12Score8.9
02

owasp-amass/amass

Go#1928 overall

In-depth attack surface mapping and asset discovery

7 daysStars15.5k24h gain+7Score4.1
03

digoal/blog

HTML#11533 overall

AI,Opensource,Database,Business,Finance,Minds. git clone --depth 1 https://github.com/digoal/blog

7 daysStars8.6k24h gain-Score0.0
04

BlueSkyDefender/Depth3D

HLSL#13113 overall

Depth Based 3D & Other post-process shaders

7 daysStars75524h gain-Score0.0
05

angular-university/angular-ssr-course

TypeScript#16041 overall

Angular SSR In Depth (formerly Angular Universal) - Use Angular on the server too! Learn Angular Server-Side Rendering

7 daysStars19424h gain-Score0.0
06

luigifreda/pyslam

Python#18505 overall

pySLAM is a hybrid Python/C++ Visual SLAM pipeline supporting monocular, stereo, and RGB-D cameras. It provides a broad set of modern local and global feature extractors, multiple loop-closure strategies, a volumetric reconstruction module, integrated depth-prediction models, and semantic segmentation capabilities for enhanced scene understanding.

7 daysStars3.3k24h gain-Score0.0
07

nianticlabs/monodepth2

Jupyter Notebook#18649 overall

[ICCV 2019] Monocular depth estimation from a single image

7 daysStars4.5k24h gain-Score0.0
08

widelands/widelands

C++#19446 overall

Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it.

7 daysStars3k24h gain-Score0.0
09

SirLynix/obs-kinect

C++#20400 overall

OBS Plugin to use a Kinect (all models supported) in OBS (and setup a virtual green screen based on depth and/or body detection).

7 daysStars49724h gain-Score0.0
10

googlesamples/arcore-depth-lab

C##21429 overall

ARCore Depth Lab is a set of Depth API samples that provides assets using depth for advanced geometry-aware features in AR interaction and rendering. (UIST 2020)

7 daysStars86224h gain-Score0.0
11

andersen-lab/Freyja

HTML#24665 overall

Depth-weighted De-Mixing

7 daysStars13324h gain-Score0.0
12

AutonomousFieldRoboticsLab/SVIn

C++#24776 overall

Underwater Navigation with tightly coupled fusion of Visual Inertial Sonar and Depth Information

7 daysStars18324h gain-Score0.0
13

yzfzzz/depth-detect

C++#26426 overall

mono / stereo depth estimation + yolo object detection with deployment on Jeston nano / TX2 / GeForce by TensorRT

7 daysStars62324h gain-Score0.0
14

tractordev/wanix

Go#29856 overall

A compute toolkit for the web with the depth of Plan 9 from Bell Labs

7 daysStars85124h gain-Score0.0
15

kulvind3r/GamingGaiden

PowerShell#29950 overall

Gameplay Time Tracker for PC and emulated games with in depth playtime analytics

7 daysStars19624h gain-Score0.0
16

prs-eth/Marigold

Python#30182 overall

[CVPR 2024 - Oral, Best Paper Award Candidate] Marigold: Repurposing Diffusion-Based Image Generators for Monocular Depth Estimation

7 daysStars3.2k24h gain-Score0.0
17

olegchomp/TDDepthAnything

Python#30888 overall

TouchDesigner implementation for Depth Anything and TensorRT monocular depth estimation.

7 daysStars18824h gain-Score0.0
18

techiescamp/cka-certification-guide

Java#31325 overall

This comprehensive CKA learning path repo equips aspiring Kubernetes administrators with all the knowledge and resources to ace the CKA exam on the first try. Includes in-depth explanations, hands-on labs, and valuable study materials. Pass the CKA and unlock your Kubernetes potential today!

7 daysStars1k24h gain-Score0.0
19

Neumi/open_echo

Python#31523 overall

Open Source echo sounder / depth sounder / SONAR for bathymetry and research. Arduino based and compatible.

7 daysStars49624h gain-Score0.0
20

ussoewwin/ComfyUI-QwenImageLoraLoader

Python#36663 overall

LoRA Loader & Diffsynth/LoRA ControlNet Loader for Nunchaku Qwen Image & Nunchaku Z-Image Turbo. Krea2 Depth/OpenPose LoRA ControlNet Loader

7 daysStars34524h gain-Score0.0
21

jtydhr88/ComfyUI-See-through

Jupyter Notebook#41150 overall

A ComfyUI plugin that wraps [See-through](https://github.com/shitagaki-lab/see-through) — an AI system that decomposes a single anime illustration into manipulatable 2.5D layer-decomposed models with depth ordering, ready for Live2D workflows.

7 daysStars50024h gain-Score0.0
22

DienerTech/vectorxr

C++#41503 overall

OpenXR layer and app for VR games: Frame Generation, quad-views foveated rendering, Turbo frame pacing, head-rotation assist and stereo depth, tuned per game

7 daysStars19124h gain-Score0.0
23

Yuecheng919/GemDepth

Python#42864 overall

【ICML 2026】GemDepth: Geometry-Embedded Features for 3D-Consistent Video Depth

7 daysStars19324h gain-Score0.0
24

localai-org/depth-anything.cpp

C++#44435 overall

A from-scratch C++17/ggml port of Depth Anything 3 (ByteDance)

7 daysStars88424h gain-Score0.0
25

Leonxlnx/unlazy

JavaScript#46747 overall

Anti-laziness skill for AI agents. Core: the Depth Tree method, which splits a task N layers deep and gives every leaf the full time budget of the whole task, so effort multiplies with depth. Grounded in 2025-2026 research on model laziness, underthinking and premature completion.

7 daysStars4.3k24h gain+15Score0.0
26

s0xDk/refactoring-ui-skill

CSS#47235 overall

A Claude Code skill that applies the concrete design rules from the book Refactoring UI (Wathan & Schoger) — constrained spacing/type/color/shadow scales, hierarchy through weight and color, and depth through emulated light — to building and fixing interfaces.

7 daysStars50024h gain-Score0.0
27

huawei-bayerlab/marigold-v2

Python#47261 overall

Marigold V2: Revisiting Diffusion Transformers for Monocular Depth Estimation

7 daysStars49224h gain-Score0.0
28

jlrouzies-fr/DLSS5-Feeder

C++#47297 overall

DLSS 5 neural rendering in D3D11/D12/Vulkan games that ship without any DLSS — feeds a synthetic DLAA contract (ReShade depth + motion vectors) to the DLSS 5 add-on via a private D3D12 device.

7 daysStars93124h gain-Score0.0
29

shinthink/blitzstrike

TypeScript#47606 overall

Blitz Strike — a universal MCP security-audit toolbelt. Reconnaissance at speed. Analysis in depth. Validation before report.

7 daysStars50024h gain-Score0.0
30

DanFessler/trellis

TypeScript#47922 overall

Fractal layouts for web apps: nest panels to any depth, zoom to the part you need, and keep every view alive.

7 daysStars19524h gain-Score0.0