Trending Repos
TrendingRisersNewestCollectionsTopicsCompare
RepositoriesDevelopers on GitHub (external site)LanguagesCollectionsBadges

Trending Repos tracks GitHub momentum from stars, forks, and rank history.

AboutStatsSearchSubmit a repoDevelopersContactPrivacy

Search

Find trending repositories by name or description.

22 results for “directx”
RankRepositoryStars24h gainScore
01

ibisjp/ibis-office

Public

The next-gen Office suite built with Rust & GPUI. Blazing-fast, memory-safe, and highly accurate editing for DOCX, XLSX, and PPTX with pixel-perfect rendering. Powered by DirectX, Metal, Vulkan & WebGPU for peak performance across Windows, macOS, Linux, and Web (Wasm).

RustAGPL-3.027 forks+37 todayTrending #612
Stars49524h gain+37Score22.6
Star
02

clshortfuse/renodx

Public

Renovation Engine for DirectX Games

HLSLMIT217 forks+11 todayTrending #1352
Stars4.8k24h gain+11Score7.5
Star
03

portingpete/The-Darkness-Recomp

Public

A native PC port of The Darkness (Xbox 360) for Windows, featuring DirectX 11 graphics, mouse and keyboard controls, and customizable settings.

C++GPL-3.08 forks+6 todayTrending #2069
Stars41124h gain+6Score3.5
Star
04

microsoft/DirectXShaderCompiler

Public

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

C++918 forks+1 todayTrending #4077
Stars3.7k24h gain+1Score0.6
Star
05

microsoft/DirectX-Specs

Public

Engineering specs for DirectX features.

HTMLCC-BY-4.0187 forks0 todayTrending #5063
Stars85824h gain0Score0.2
Star
06

wieslawsoltes/ProGPU

Public

Cross-platform GPU rendering, composition, vector, text, compute, and DirectX/LibreWPF/WinUI/Avalonia interop on WebGPU and Silk.NET.

C#MIT9 forks0 todayTrending #5547
Stars19224h gain0Score0.0
Star
07

microsoft/DirectXTK

Public

The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

C++MIT531 forksTrending #11033
Stars2.8k24h gain-Score0.0
Star
08

microsoft/DirectX-Graphics-Samples

Public

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

C++MIT2.2k forks+2 todayTrending #11269
Stars6.9k24h gain+2Score0.0
Star
09

walbourn/directx-vs-templates

Public

Direct3D Visual Studio Templates

CMIT62 forksTrending #11339
Stars45024h gain-Score0.0
Star
10

GPUOpen-Tools/radeon_gpu_analyzer

Public

The Radeon GPU Analyzer (RGA) is an offline compiler and code analysis tool for Vulkan, DirectX, OpenGL, and OpenCL.

C++MIT61 forksTrending #14151
Stars48124h gain-Score0.0
Star
11

elishacloud/dxwrapper

Public

Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.

C125 forksTrending #14167
Stars1.9k24h gain-Score0.0
Star
12

MethanePowered/MethaneKit

Public

🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal

C++Apache-2.062 forksTrending #18342
Stars97124h gain-Score0.0
Star
13

SuRGeoNix/Flyleaf

Public

Media Player .NET Library for WinUI 3/ WPF/WinForms (based on FFmpeg/DirectX)

C#LGPL-3.0133 forks0 todayTrending #19840
Stars92424h gain0Score0.0
Star
14

Sh0ckFR/Universal-Dear-ImGui-Hook

Public

A universal Dear ImGui hook for DirectX 12/11/10/9, OpenGL, and Vulkan. Compatible with Windows, Linux, and Steam Deck, featuring integrated MCP via a NamedPipe for game debugging and control.

C++MIT90 forksTrending #20274
Stars50024h gain-Score0.0
Star
15

microsoft/DxCapsViewer

Public

DirectX Capabilities Viewer utility (dxcapsviewer.exe)

C++MIT24 forksTrending #21525
Stars17224h gain-Score0.0
Star
16

Traverse-Research/gpu-allocator

Public

🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust

RustApache-2.082 forksTrending #22438
Stars49524h gain-Score0.0
Star
17

microsoft/DirectX-Headers

Public

Official DirectX headers available under an open source license

CMIT195 forksTrending #22561
Stars73024h gain-Score0.0
Star
18

xarray/osgverse

Public

osgVerse, a complete 3d engine solution based on OpenSceneGraph. It supports OpenGL/OpenGLES/Vulkan/DirectX/Metal backends, and also works on modern browsers using WASM.

CMIT76 forksTrending #27545
Stars46024h gain-Score0.0
Star
19

qian-o/Zenith.NET

Public

A cross-platform rendering hardware interface for .NET with a shared C# API for graphics and compute across DirectX 12, Metal 4, and Vulkan 1.4.

C#MIT14 forksTrending #35254
Stars18524h gain-Score0.0
Star
20

skywind3000/GameLib

Public

Single-header C++ Game Library for Beginners — no SDL/DirectX/OpenGL, no setup, just include and play.

C++MIT33 forksTrending #41263
Stars46324h gain-Score0.0
Star
21

NIGos/dlss5-bridge

Public

DLSS 5 Neural Rendering in DirectX 11 and Vulkan games, and optionally in games with no DLSS via NVIDIA Optical Flow (lower quality). A ReShade add-on.

C++MIT16 forksTrending #47284
Stars19324h gain-Score0.0
Star
22

ShyVortex/dlss-unlocked

Public

Unlock DLSS Upscaler, Multi-Frame Generation (MFG) and DLSS Neural Rendering features on any NVIDIA RTX GPU in any DirectX 12 game that supports DLSS2 and DLSS3 natively.

Rich Text FormatMIT42 forksTrending #47404
Stars99324h gain-Score0.0
Star