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4 results for “dx11”
RankRepository7 daysStars24h gainScore
01

Filoppi/Luma-Framework

HLSL#2889 overall

Luma is DX11 games modding framework based on the ReShade Addon system. Multiple mods are currently included, the biggest one being Prey (2017), which refactors its post processing rendering phase (e.g. adding HDR support, DLSS). Mod list here: https://github.com/Filoppi/Luma-Framework/wiki

7 daysStars93224h gain+2Score1.7
02

makepad/makepad

Rust#18209 overall

Makepad is a creative software development platform for Rust that compiles to wasm/webGL, osx/metal, windows/dx11 linux/opengl

7 daysStars7.2k24h gain-Score0.0
03

reiluisii/1-Click-DLSS5

HLSL#47286 overall

Universal Steam-style Game Center & 1-Click Neural DLSS 5 Injector for ALL PC Games (DX11/DX12/Vulkan) & All NVIDIA GeForce RTX 20, 30, 40 & 50 Series. Featuring 100% Native DLAA Feeder Mode, OptiScaler Bridge & Direct Injection.

7 daysStars19024h gain-Score0.0
04

faisalkindi/DLSS5oneclick

Rust#47321 overall

One-click setup of the leaked DLSS 5 neural-rendering build for any DX11/DX12 game on RTX 20–50, with or without DLSS. ReShade + RenoDX add-on (or OptiScaler engine); DLSS5-Feeder + LumeniteFX for games without DLSS; dlss5-bridge for DX11. Rust, single exe.

7 daysStars98724h gain-Score0.0