Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
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Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
Run your own Switch games natively on iPhone, iPad and Mac: game code rewritten to ARM64, graphics direct to Metal, one app for the whole library. Bring your own games and keys. 把你自己的 Switch 游戏原生带到 iPhone / iPad / Mac。
Play your own Switch games on iPhone/iPad — one-click macOS app, no terminal. | 把 Switch 游戏装进 iPhone:图形界面一键构建,不用命令行。Bring your own game.
Static recompilation of The Legend of Zelda: Tears of the Kingdom to native Windows and Linux x86-64, with a Vulkan renderer. Game files not included.
Native Windows PC port of Fire Emblem: Fortune's Weave by static recompilation. Bring your own dump; no game files included.
Work-in-progress static recompilation of The Legend of Zelda: Breath of the Wild (Switch, v1.9.0) for Windows and Linux. Bring your own dump: no game files, keys or dumping tools included.
Play your own Tears of the Kingdom and Breath of the Wild natively on Apple silicon Mac, iPhone and iPad. Not an emulator: the game's ARM64 code runs directly, NVN rebuilt on Metal. Bring your own game.
Godot Engine – Multi-platform 2D and 3D game engine
Ocarina of Time running natively on Windows, no emulator. Built on your PC from your own copy. No game files included.
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
Self-hosted game stream host for Moonlight.
Make it yours. A customizable key viewer for DJMAX RESPECT V and any game.
Open-source Windows game resource manager. Suppresses background processes, gives games exclusive CPU cores, steers device interrupts off game cores, applies per-game GPU driver, memory and power policies, and restores every change after play. No injection, no telemetry. GPL-3.0.
Point Claude at any game. Skills, tools and the fal MCP that let Claude Code mod almost any PC game you own: recon, reverse engineering, fal-generated art/3D/audio, in-game testing, showcase videos.
A refreshingly simple data-driven game engine built in Rust
Describe a small game in one sentence, play it in the DeepSeek Harness sidebar, swap in AI art, and publish to GitHub Pages or Cloudflare in one click.
Sunshine fork: an enhanced sunshine, a self-hosted game streaming host for Moonlight with HDR10/HDR Vivid, virtual displays, advanced audio, optimized encoders, and a modern control panel.
Open-source compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy natively on iPhone, iPad, Mac, Android and HarmonyOS — full touch controls, 60 fps, new endgame modes. Bring your own game files. 开源的《暗黑破坏神 II:狱火重生》术士君临 iOS / macOS / 安卓 / 鸿蒙兼容层
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
awesome game security [Welcome to PR]
Easily download and manage single-player game cheats for your convenience
Bloodborne (v1.09) running natively on Linux and Windows: the game's x86-64 code runs as is, GPU side translated to Vulkan; FSR 4 / DLSS, co-op (BBSC). Bring your own dump.
:video_game: :pencil: A list of Game Development resources to make magic happen.
Desktop app for game dev with AI: make games in Unreal Engine, Unity, Godot or the browser. The agent sets up the engine, builds your game and play-tests it by itself.
The main repository for the development of the evolution game Thrive.
Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
Play any game
A retro game engine for Python
Native PC port of P.T. (runs from your own PS4 game files)
Free fork of NotProton: Windows Steam games in Mac Steam, on CodeWeavers' Wine and Apple's Game Porting Toolkit