Render Anything Engine: tell your AI what to make. Videos, motion graphics, 3D and games as React and TypeScript, rendered on your own GPU. Rust + Bevy, macOS, Linux and Windows.
Find trending repositories by name or description.
Render Anything Engine: tell your AI what to make. Videos, motion graphics, 3D and games as React and TypeScript, rendered on your own GPU. Rust + Bevy, macOS, Linux and Windows.
Switch games running natively on iPhone, iPad and Mac: an NSP folder becomes an unsigned IPA (NSO rewriter, Horizon HLE host, NVN→Metal)
Run your own Switch games natively on iPhone, iPad and Mac: game code rewritten to ARM64, graphics direct to Metal, one app for the whole library. Bring your own games and keys. 把你自己的 Switch 游戏原生带到 iPhone / iPad / Mac。
Play your own Switch games on iPhone/iPad — one-click macOS app, no terminal. | 把 Switch 游戏装进 iPhone:图形界面一键构建,不用命令行。Bring your own game.
Curated tools, case studies and papers for reverse engineering websites, games, apps, binaries, firmware and protocols. Source-reviewed, English and Chinese.
Open-source Windows game resource manager. Suppresses background processes, gives games exclusive CPU cores, steers device interrupts off game cores, applies per-game GPU driver, memory and power policies, and restores every change after play. No injection, no telemetry. GPL-3.0.
Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.
Rated, auto-refreshed list of decompiled, recompiled & reverse-engineered games: decomps, static recomps, source ports, engine remakes, browser ports.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
Run Windows games on Apple Silicon — free, open source, with an open compatibility database that tells you what actually works.
Renovation Engine for DirectX Games
Stream VR games from your PC to your headset via Wi-Fi
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Desktop app for game dev with AI: make games in Unreal Engine, Unity, Godot or the browser. The agent sets up the engine, builds your game and play-tests it by itself.
The main repository for the development of the evolution game Thrive.
Tool to statically recompile N64 games into native executables
Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
Free fork of NotProton: Windows Steam games in Mac Steam, on CodeWeavers' Wine and Apple's Game Porting Toolkit
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
Xbox Download Assistant (Xbox下载助手) — Supports download acceleration for Xbox, Microsoft Store, PlayStation, Nintendo Switch, EA App, Battle.net, Epic Games, Ubisoft Connect, Riot Games, and Rockstar Games, and fixes access issues for Steam Store & Community and GitHub.
Claude Code mods: plugins built on hooks that add live lines above the prompt, guards, panes and games. Context bar, usage meter, Codex review watch, Markdown preview, Spotify now playing and more.
A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
Small browser games as isometric pixel dioramas. No build step, no dependencies.
CPS-2 Recomp: unofficial native PC ports of Capcom CPS-2 arcade games (Street Fighter Alpha 2, Super Puzzle Fighter II Turbo, Vampire Savior) via static recompilation, with training modes, in one launcher: macOS, Linux, Steam Deck, Windows. Requires your own ROM sets. Beta.
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
Luma is DX11 games modding framework based on the ReShade Addon system. Multiple mods are currently included, the biggest one being Prey (2017), which refactors its post processing rendering phase (e.g. adding HDR support, DLSS). Mod list here: https://github.com/Filoppi/Luma-Framework/wiki
把小说改编成可玩游戏的 AI skill 合集:从文字冒险、策略经营到互动影游,一站式生成策划案、可运行代码与实机验收,适配 Claude Code / Codex 等 | Agent skills for adapting novels into playable games
A curated collection of fun games built with GPT-6 Astra, with source code, demos, and prompts. | GPT-6 Astra 游戏精选
Puts DLSS 5 neural rendering into games that never shipped it, and brings the game's own DLSS up to date - super resolution, ray reconstruction, frame generation. Scans your library, picks one of eight routes, fetches every part from its publisher at run time, then says what happened. One exe, no admin; uninstall puts the game back.