3D高斯论文,持续更新,欢迎交流讨论。
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3D高斯论文,持续更新,欢迎交流讨论。
VR-capable version of Gaussian Splatting for Unity
An efficient and research-friendly Gaussian Splatting framework described in the CVPR'26 paper "Faster-GS: Analyzing and Improving Gaussian Splatting Optimization"