shinyobjectz/raea
PublicRender Anything Engine: tell your AI what to make. Videos, motion graphics, 3D and games as React and TypeScript, rendered on your own GPU. Rust + Bevy, macOS, Linux and Windows.
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Render Anything Engine: tell your AI what to make. Videos, motion graphics, 3D and games as React and TypeScript, rendered on your own GPU. Rust + Bevy, macOS, Linux and Windows.
Blender's GPU Accelerated UI, Decoupled from it's original codebase. Supports Rust, Python, JS, Lua, C & C++. Twice as good as GPUI
Your GeForce runs AI at half speed. This fixes it for 20/30/40 series cards. Up to 2× FP16 / BF16 / TF32 tensor throughput
High-performance native SSH client in Rust, GPU-rendered with GPUI: host manager, terminal, WinSCP-style SFTP and port forwarding. Rust 编写、GPU 渲染的原生 SSH 客户端。
NVIDIA Kubernetes Engine (NVKE). A management plane for GPU Kubernetes on bare metal.
👻 Ghostty is a fast, feature-rich, and cross-platform terminal emulator that uses platform-native UI and GPU acceleration.
Open-source Windows game resource manager. Suppresses background processes, gives games exclusive CPU cores, steers device interrupts off game cores, applies per-game GPU driver, memory and power policies, and restores every change after play. No injection, no telemetry. GPL-3.0.
A CAD application built with Rust — 2D/3D drawing, DWG/DXF support, and GPU-accelerated rendering
The animation engine for agents: blazingly fast math and 3D videos with Manim's Python API, on a Rust GPU core.
Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.
LocalAI is the open-source AI engine. Run any model - LLMs, vision, voice, image, video - on any hardware. No GPU required.
If you live in the terminal, kitty is made for you! Cross-platform, fast, feature-rich, GPU based.
AI 基础知识 - GPU 架构、CUDA 编程、大模型基础及AI Agent 相关知识。
Here is a dlssg for RTX30 Series GPU
A GPU-accelerated cross-platform terminal emulator and multiplexer written by @wez and implemented in Rust
Run DLSS 5 Neural Rendering on your AMD GPU. Magic!
Bloodborne (v1.09) running natively on Linux and Windows: the game's x86-64 code runs as is, GPU side translated to Vulkan; FSR 4 / DLSS, co-op (BBSC). Bring your own dump.
Composable transformations of Python+NumPy programs: differentiate, vectorize, JIT to GPU/TPU, and more
Run Stable Diffusion on Android Devices with Snapdragon NPU acceleration. Also supports CPU/GPU inference.
GPU tensor unlock source for RTX 4090 and experimental RTX 4070 Ti SUPER; firmware generated locally
Heterogeneous GPU Sharing on Kubernetes
Desktop apps in Zig, with native UI drawn on the GPU or a web frontend
AI-native, GPU-accelerated terminal emulator for Windows with SSH, persistent sessions, split panes, and first-class AI CLI workflows.
Tooling for optimized, validated, and reproducible GPU-accelerated AI runtime in Kubernetes
A hardware-accelerated video editor built on Rust, Tauri v2, and React 19. Sub-10ms frame decoding, GPU-native rendering, and a frame-accurate timeline — all free and open source under MIT.
XB_ToolBox: An easy-to-use ComfyUI custom node suite that streamlines workflow generation. Featuring exclusive data-flow logic and pioneering experimental kernel optimizations dedicated to the native AMD GPU ecosystem.
Nornicdb is a distributed low-latency, Graph+Vector, Temporal MVCC with all sub-ms HNSW search, graph traversal, and writes. Using Neo4j Bolt/Cypher and qdrant's gRPC means you can switch with no changes while adding intelligent features like schemas, managed embeddings, reranking+llm, GPU accel, Auto-TLP, Policy-based Memory Decay, and MCP server.
Scalene: a high-performance, high-precision CPU, GPU, and memory profiler for Python with AI-powered optimization proposals
Run arm64 macOS apps on Intel Macs: a reverse-Rosetta emulator (interpreter + x86-64 JIT + AOT cache) with a Metal bridge to the host GPU
A GPU compute-centric 2D renderer.