Non-autoregressive System 1 decision engine. Typed choice, score and yes/no decisions over any text in a single forward pass, in 100+ languages, with a router that picks the right checkpoint per request.
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Non-autoregressive System 1 decision engine. Typed choice, score and yes/no decisions over any text in a single forward pass, in 100+ languages, with a router that picks the right checkpoint per request.
Native MLX runtime for Laya typed decision models — 7–14 ms short decisions on M3 Max. No text generation, PyTorch, or cloud API.
An open-source toolbox that takes a game all the way "from idea → built → live" — Unity/Godot/Cocos/Laya clients + one .NET server. | 开源游戏全流程工具箱:Unity/Godot/Cocos/Laya 客户端 + .NET 服务器,从想法到上线一站搞定。
Laya is an open-source, local-first AI notification command center that aggregates Slack, Gmail, GitHub, Jira, Notion, Outlook, Calendar (and more) notifications using local LLMs via Ollama and LM Studio. Supports cloud models via BYOK.
Run Laya, the open-source Jev-compatible System-1 decision model, from Node.js / TypeScript via ONNX Runtime
Local computer use on Apple silicon: on-device typed decisions with laya and form filling with CUA-S1-FORMS, driven through the macOS Accessibility API
Intent compiler for AI agents — converges vague requests into typed IntentSpec contracts (probe, ask, or halt before routing), the input layer for routers and typed-decision models like Jev & Laya
System 1 decision models (Jev, Laya, Cua-S1) as brain for agents: Browser use, computer use, games and robotics
Run open decision models locally: pull and serve Laya, decider, NLI and GLiClass behind a TypeSafe-compatible API. Ollama for decision models.