Flutter UI kit implementing Apple's iOS 26/27 Liquid Glass design language - a comprehensive glass widget library with real shader-based blur, physics-driven jelly animations, and dynamic lighting. Works on every platform out of the box.
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Flutter UI kit implementing Apple's iOS 26/27 Liquid Glass design language - a comprehensive glass widget library with real shader-based blur, physics-driven jelly animations, and dynamic lighting. Works on every platform out of the box.
Gaffer is a node-based application for lookdev, lighting and automation
Open source driver and user-space daemon to control Razer lighting and other features on GNU/Linux
Circadian Lighting custom component for Home Assistant
Open source RGB lighting control that doesn't depend on manufacturer software. Supports Windows, Linux, MacOS. Mirror of https://gitlab.com/CalcProgrammer1/OpenRGB. Releases can be found on GitLab.
A Validated Lighting Simulation Tool
Adaptive Lighting custom component for Home Assistant
A physics-based lighting system for CSS. Define a light source, and every shadow, highlight and surface gradient follows from it — calibrated against Blender raytraces.
A simple Minecraft Java shader that attempts to maintain the vanilla aesthetic while adding optional shadows & colored lighting.
Unity package for versions 2022.3 and Unity 6 and above. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6 and above.
A liquid glass effect library for the web. Apply realistic glass refraction, blur, chromatic aberration, and lighting effects to any HTML element using WebGL shaders.
Wallpaper Engine Steam: Live wallpaper engine. Features: 3D interactive scenes, audio visualizer, clock widgets. Android sync, mobile companion, playlist scheduler. Performance optimization, low CPU usage, LED hardware lighting, Razer Chroma, Corsair iCUE, Steam Workshop integration, SceneScript.
BongoCat: Interactive stream overlay. Mouse and keyboard tracker, tablet pen pressure, osu! playstyle mode. Custom skin editor, transparent background, OBS studio plugin, gamepad support. Keypress visualizer, RGB lighting sync, emote animations, desktop pet, live reaction tool, WASD mapping.
A minimalist CPU-based 3D console engine in C# (.NET 8) built from scratch. Features Raycasting/Raytracing, dynamic lighting & shadows, .obj loader, and custom TCP-based multiplayer with real-time chat. No external graphics APIs.
A game mod that uses NVIDIA AI to change lighting, detail and colour, with controls for strength and performance.