Open-source enforcement at runtime that masks sensitive data and blocks destructive commands from AI agents. You change one thing: your agent's port.
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Open-source enforcement at runtime that masks sensitive data and blocks destructive commands from AI agents. You change one thing: your agent's port.
🚪 Accessible React drawer component with portal rendering, masks, nested push behavior, keyboard close handling, focus management, and optional resizable panels.
The Belfry OpenScad Library, v2.0. An OpenSCAD library of shapes, masks, and manipulators to make working with OpenSCAD easier. BETA
🥸 A React Hook for building elegant input masks. Compatible with React Hook Form.
[CVPR 2024 🔥] Grounding Large Multimodal Model (GLaMM), the first-of-its-kind model capable of generating natural language responses that are seamlessly integrated with object segmentation masks.
Slice regions of the canvas and convert them to masks for regional conditions widh PNG preview output. And a few support nodes.
[ICLR 2026] NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Free, open-source RAW editor for Linux, Android, Windows and macOS. GPU-accelerated, non-destructive, with masks, HDR merge and local AI.
Game Optimizer (CPUs Threads Optimizer) - Windows tray app that pins games to the right CPU cache complex using the Windows CPU Sets API. No affinity masks, no SMT disable, no BIOS changes.
开源多品牌 RAW 照片编辑器,集调色、AI 增强、智能蒙版与照片合成于一体。 / An open-source multi-brand RAW photo editor with color grading, AI enhancement, smart masks, and photo merging.
A free photo editor. No account, no subscription, no tracking. RAW, masks and on-device AI for macOS, Windows and Linux. Self-hostable.
Open-source AI video replacement workflow by TEIN. Combine depth maps, SAM segmentation, face meshes, and audio processing to replace characters and objects with Seedance. Includes a local web UI to prepare inputs, review masks, preview generations, and export with original audio.
WeVisOne-VL is a powerful VLM by the WeChat Vision Team at Tencent, unifying object-level and pixel-level perception from points and boxes to masks and alpha mattes.