seedds/nxnative
PublicSwitch games running natively on iPhone, iPad and Mac: an NSP folder becomes an unsigned IPA (NSO rewriter, Horizon HLE host, NVN→Metal)
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Switch games running natively on iPhone, iPad and Mac: an NSP folder becomes an unsigned IPA (NSO rewriter, Horizon HLE host, NVN→Metal)
Run your own Switch games natively on iPhone, iPad and Mac: game code rewritten to ARM64, graphics direct to Metal, one app for the whole library. Bring your own games and keys. 把你自己的 Switch 游戏原生带到 iPhone / iPad / Mac。
NVIDIA Kubernetes Engine (NVKE). A management plane for GPU Kubernetes on bare metal.
Play your own Tears of the Kingdom and Breath of the Wild natively on Apple silicon Mac, iPhone and iPad. Not an emulator: the game's ARM64 code runs directly, NVN rebuilt on Metal. Bring your own game.
Apple's open-source XNU kernel on Android phones: its own loader and drivers, Metal on the Adreno. Runs from RAM; a reboot gives the phone back to Android.
The next-gen Office suite built with Rust & GPUI. Blazing-fast, memory-safe, and highly accurate editing for DOCX, XLSX, and PPTX with pixel-perfect rendering. Powered by DirectX, Metal, Vulkan & WebGPU for peak performance across Windows, macOS, Linux, and Web (Wasm).
Metal driver for NVIDIA GeForce cards on macOS Sequoia
LLM Inference Engine for Metal, CUDA and Vulkan.
An Axum-based Rust web framework with Lean 4-verifiable application kernels that run on servers, bare-metal embedded devices, and GPUs, plus integrated security testing.
Run arm64 macOS apps on Intel Macs: a reverse-Rosetta emulator (interpreter + x86-64 JIT + AOT cache) with a Metal bridge to the host GPU
Gooey is a hybrid immediate/retained mode UI framework designed for building fast, GPU-rendered applications on macOS/Metal, WebAssembly/WebGPU, Linux (Wayland/Vulkan), and Windows (Win32/Vulkan)
vCluster creates tenant clusters: fully isolated environments delivered as managed Kubernetes, or as the foundation for Slurm, Ray, Run:ai and inference clusters. Each gets its own API server, CRDs and RBAC, and runs on an existing cluster or standalone on bare metal. CNCF Certified Kubernetes.
μWebSockets for Node.js back-ends :metal:
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal and Vulkan).
📷 A composable image editor using Core Image and Metal.
Your favorite language gets closer to bare metal.
Metal I/O library for Rust.
Code samples and ready projects based on bare-metal STM32
Deprecated Rust bindings for Metal
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
iOS painting and drawing library based on Metal. 神笔马良有一支神笔(基于 Metal 的涂鸦绘图库)
FFmpeg6 step by step tutorials for iOS/macOS developer. (适合零基础的 iOS/macOS 开发者学习FFmpeg API 和音视频渲染技术。演示了 OpenGL 和 Metal 等多种视频渲染方式,以及使用 AudioUnit 和 AudioQueue 渲染不同格式的音频。)
A bare metal physical implementation of WebAssembly. That's right, a WebAssembly CPU.
Bare metal host provisioning integration for Kubernetes
Makepad is a creative software development platform for Rust that compiles to wasm/webGL, osx/metal, windows/dx11 linux/opengl
🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal
🎨 GPU accelerated image / video and camera filter library based on Metal. Support macOS & iOS. 图像、视频、相机滤镜框架
Cross-platform Bluetooth API for Go and TinyGo. Supports Linux, macOS, Windows, & bare metal using Nordic SoftDevice or HCI (ESP32/Pico-W/etc)
Metal Gear Solid PSX reimpl repo
Kubernetes CSI Driver utilizing local storage based on LVM