Open-source registry and CLI for Claude Code components: agents, commands, skills, hooks, MCPs, settings and mods
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Open-source registry and CLI for Claude Code components: agents, commands, skills, hooks, MCPs, settings and mods
Essential tools and mods for Android nerds
7,800+ Claude Code mods, with what each one can access before you install it. Context and usage meters, prompt cache warmers, status lines, guards and more, with install hints.
Claude Code mods: plugins built on hooks that add live lines above the prompt, guards, panes and games. Context bar, usage meter, Codex review watch, Markdown preview, Spotify now playing and more.
Luma is DX11 games modding framework based on the ReShade Addon system. Multiple mods are currently included, the biggest one being Prey (2017), which refactors its post processing rendering phase (e.g. adding HDR support, DLSS). Mod list here: https://github.com/Filoppi/Luma-Framework/wiki
Modifications to the Minecraft base files to assist in compatibility between mods. New Discord: https://discord.minecraftforge.net/
Modded HyperOS (2/3) launcher: widget stacks, super icons for any app, iOS-style app-open animation, icon shapes, auto-resizing dock, custom app names, better blur. Final release V7.5. Magisk / KernelSU module.
My collection of Windhawk mods
[Legacy · MIUI] Modded MIUI 13–14 launcher based on the CN build: new UI and extra options. Can be built from source. Magisk module.
Mods for Stardew Valley using SMAPI.
Baldur's Gate: Enhanced Edition Trilogy (EET) is a modification for Baldur's Gate II: Enhanced Edition that merges whole saga into one game and provides continuity between the events of Baldur's Gate, Tales of the Sword Coast, Shadows of Amn, Throne of Bhaal and Siege of Dragonspear expansion (also for both Black Pits adventures). The name of this this modification probably rings a bell to those who have been following IE modding scene, thanks to the classic mod that inspired this project, called Baldur's Gate Trilogy (BGT), developed by Bardez and Ascension64. While EET remains mostly faithful to the premise of the BGT, it shouldn't be considered a direct continuation of that project. In fact both mods share little to no common code and took different design decisions in many aspects.
A mod to make and play Terraria mods. Supports Terraria 1.4 (and earlier) installations
internet communication for factorio mods
This is a repository for Community Mods made for the Borderlands series
A library for analyzing, creating, and manipulating Bethesda mods written in .NET
Quests is one of the best Questing mods for Minecraft out there. It has a highly customisable questing system and an easy to use interface.
Kuriimu is a general purpose game translation project manager and toolkit for authors of fan translations and game mods.
A menu for, you guessed it, mods!
A command line tool for editing and distributing Minecraft modpacks, using a git-friendly TOML format. Supports CurseForge and Modrinth mods with automated updates!
A mod manager for easy installation of mods and modloader for Satisfactory
Thunderstore is a mod database and API for downloading mods. Thunderstore Discord: https://discord.thunderstore.io/
Peter Han's mods for Oxygen Not Included
A public auto-generated list of mods used in Mindustry. Updates every 2 hours.
Tracks all issues for Serilum's Minecraft mods on CurseForge and Modrinth.
Library that implements the framework of all Abnormals mods
GeckoLib is an animation engine for Minecraft mods, with support for complex 3D keyframe-based animations, numerous easings, concurrent animation support, sound and particle keyframes, event keyframes, math-based animations, and more. Available for all major modloaders.
Full rebuild of Flax's tool for installing and updating Arma 3 server with built in features for managing Steam Workshop mods.
An intermediary api aimed at easing development of multiplatform mods.
Alternatives to famous clients, mods, and modpacks.