alacritty/alacritty
PublicA cross-platform, OpenGL terminal emulator.
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A cross-platform, OpenGL terminal emulator.
🩷 💘C × SDL3 × OpenGL — Three Mysterious Forces, United as One! Bong~ Bongocat!!!Don't be shy, Join Here🧸: https://discord.gg/vf8jqnattk
Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.
Stellarium is a free GPL software which renders realistic skies in real time with OpenGL. It is available for Linux/Unix, Windows, macOS and Haiku. With Stellarium, you really see what you can see with your eyes, binoculars or a small telescope.
A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.
RediWM is a Wayland compositor written in Zig (OpenGL ES) that includes everything in one process
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal and Vulkan).
Zig OpenGL binding generator
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
OpenGL 3 and 4 examples using GLSL
The OpenGL Extension Wrangler Library
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Free implementation of the OpenGL Utility Toolkit (GLUT)
GL4ES is a OpenGL 2.1/1.5 to GL ES 2.0/1.1 translation library, with support for Pandora, ODroid, OrangePI, CHIP, Raspberry PI, Android, Emscripten and AmigaOS4.
A C++ binding for the OpenGL API, generated using the gl.xml specification.
HomeBrew C++ 3D Game Engine based on OpenGL & Vulkan
A Java math library for OpenGL rendering calculations
Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X.
Source code of OpenGL tutorials on ogldev.org
PKShortVideo is a high-performance iOS short video engine optimized for chat interfaces. Built on top of AVFoundation and a hardware-accelerated legacy GPUImage/OpenGL ES path, it delivers low-latency recording and silky-smooth video playback with minimal resource overhead.
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry
OpenGL and OpenGL ES reference page sources, and generated HTML used as backing store for khronos.org
The Radeon GPU Analyzer (RGA) is an offline compiler and code analysis tool for Vulkan, DirectX, OpenGL, and OpenCL.
FFmpeg6 step by step tutorials for iOS/macOS developer. (适合零基础的 iOS/macOS 开发者学习FFmpeg API 和音视频渲染技术。演示了 OpenGL 和 Metal 等多种视频渲染方式,以及使用 AudioUnit 和 AudioQueue 渲染不同格式的音频。)
An OpenGL RTS game engine written in C
SOIL2 is a tiny C library used primarily for uploading textures into OpenGL.
CatacombGL is a source port with OpenGL graphics for Catacomb 3D (1991), The Catacomb Abyss (1992), The Catacomb Armageddon (1992) and The Catacomb Apocalypse (1993).
Edit, crop, filter, and add special effects to video using Android native MediaExtractor, MediaCodec, and OpenGL