Rebuild the object in a reference image as a code-only, procedural, quality-gated, animation-ready Three.js model. Token-efficient image-to-3D.
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Rebuild the object in a reference image as a code-only, procedural, quality-gated, animation-ready Three.js model. Token-efficient image-to-3D.
Community-built comprehensive 2D content creation appplication for graphic design, digital art, and interactive real-time motion graphics powered by a node-based procedural graphics engine
Agentic 3D Modeling with Procedural Control — turns a text prompt into an editable parametric program, with optional per-part materials and articulation.
A procedural asset library for SideFX Houdini. https://www.facebook.com/qLibHoudini
A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.
Compile-time reflection API for developing robust procedural macros (proof of concept)
Unity Procedural Level Generator
Learn to write Rust procedural macros [Rust Latam conference, Montevideo Uruguay, March 2019]
This is an Unreal Engine 4/5 plugin to generate procedural dungeon.
Procedural macro to implement Display and FromStr using common settings.
Free, Cross-Platform, GPU-Accelerated Procedural Texture Generator
This crate offers procedural macros designed to facilitate the swift implementation of Rust's built-in traits.
A web-based vector graphics editor that combines procedural tooling with traditional design workflows.
A collection of procedural drawing material samples for Unreal Engine (UE5). Useful for learning technical art and for reference in your projects.
Layer-based infinite procedural generation
🌳 Plugin for procedural generation of 3D trees of varying complexity for Godot Engine.
Zigon: A procedural 3D terrain generator and visualizer written in Zig using Raylib
Procedural terrain generation with diffusion models (in Minecraft)
Procedural memory for AI coding agents: transforms scattered session history into persistent, cross-agent memory so every agent learns from every other
Human-like memory for AI agents — semantic, episodic & procedural. Experience-driven procedures that learn from failures. Free API, Python & JS SDKs, LangChain, CrewAI & OpenClaw integrations.
A procedural macro development framework designed to simplify and add structure to rust macro development
Procedural UI sounds for the web. Zero audio files. Pure synthesis.
Three.js procedural terrain generator with tile, infinite world, planet mode, volumetric clouds, realistic water and GLB export.
Honami Animation System is a complete, from-scratch alternative to Unity's built-in Animator. Designed for Unity 6, it gives you a powerful node-graph editor, built-in procedural rigging and seamless Timeline integration - all at zero runtime allocation cost.
Real-time procedural dungeon generator in Three.js - deterministic seeds, Delaunay/MST graph layouts, room semantics, five themes, and a custom bloom/tilt-shift pipeline.
Codex plugin that turns attached object images into code-only, animation-ready procedural Three.js models.
Motion graphics automation framework for Adobe After Effects CC 2024+. Procedural keyframe generation, expression-based animation control, layer automation, and batch rendering. Scripting tools for animators and motion designers. Includes keyframe generators, expression builders, and render automation.
Live demo gallery for img2threejs: procedural Three.js models rebuilt from a single reference image.
A real-time procedural snow rendering demo built with WebGPU, Babylon.js and hand-written WGSL. Features GPU-generated terrain, snow deformation, procedural characters, cloth, surf wakes, water spells, atmosphere and post-processing—without textures, meshes, HDRIs or animation assets.
Jacquard: Tile-based procedural music sequencer