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11 results for “reshade”
RankRepository7 daysStars24h gainScore
01

Filoppi/Luma-Framework

HLSL#2889 overall

Luma is DX11 games modding framework based on the ReShade Addon system. Multiple mods are currently included, the biggest one being Prey (2017), which refactors its post processing rendering phase (e.g. adding HDR support, DLSS). Mod list here: https://github.com/Filoppi/Luma-Framework/wiki

7 daysStars93224h gain+2Score1.7
02

crosire/reshade

C++#13018 overall

A generic post-processing injector for games and video software.

7 daysStars5.3k24h gain-Score0.0
03

gposingway/gposingway

HLSL#29283 overall

A drop-in patch for ReShade installations with presets, shaders and fixes from all around the Final Fantasy XIV community and beyond

7 daysStars14424h gain-Score0.0
04

Zenteon/ZenteonFX

HLSL#34643 overall

Zenteon: Public ReShade Shaders

7 daysStars17224h gain-Score0.0
05

umar-afzaal/LumeniteFX

HLSL#36698 overall

Lumenite ReShade Effects

7 daysStars18324h gain-Score0.0
06

RankFTW/RHI

C##40465 overall

ReShade HDR Installer

7 daysStars2.4k24h gain-Score0.0
07

Fastbrasecret8/DLSS5-Manager

Python#44456 overall

One-click DLSS 5 Neural Rendering manager for PC. Swapper, Feeder, OptiScaler, RenoDX, Multipass, ReShade, F8 overlay. Works on RTX 20/30/40/50, AMD RDNA, Intel Arc. DX8-12, Vulkan, OpenGL, emulators.

7 daysStars38724h gain-Score0.0
08

maohgad-web/Neural-coprocessor

C++#47264 overall

Neural-coprocessor *MGPU Bridge* ReShade add-on that runs DLSS Neural Rendering on a second GPU while the first renders the game. Not SLI — neural post-processing is a terminal stage, so it can be executed on another device entirely. Measured on dual RTX 5060 Ti, with the method and the mistakes published.

7 daysStars19524h gain-Score0.0
09

NIGos/dlss5-bridge

C++#47284 overall

DLSS 5 Neural Rendering in DirectX 11 and Vulkan games, and optionally in games with no DLSS via NVIDIA Optical Flow (lower quality). A ReShade add-on.

7 daysStars19324h gain-Score0.0
10

jlrouzies-fr/DLSS5-Feeder

C++#47297 overall

DLSS 5 neural rendering in D3D11/D12/Vulkan games that ship without any DLSS — feeds a synthetic DLAA contract (ReShade depth + motion vectors) to the DLSS 5 add-on via a private D3D12 device.

7 daysStars93124h gain-Score0.0
11

faisalkindi/DLSS5oneclick

Rust#47321 overall

One-click setup of the leaked DLSS 5 neural-rendering build for any DX11/DX12 game on RTX 20–50, with or without DLSS. ReShade + RenoDX add-on (or OptiScaler engine); DLSS5-Feeder + LumeniteFX for games without DLSS; dlss5-bridge for DX11. Rust, single exe.

7 daysStars98724h gain-Score0.0