vladelaina/BongoCat
Public🩷 💘C × SDL3 × OpenGL — Three Mysterious Forces, United as One! Bong~ Bongocat!!!Don't be shy, Join Here🧸: https://discord.gg/vf8jqnattk
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🩷 💘C × SDL3 × OpenGL — Three Mysterious Forces, United as One! Bong~ Bongocat!!!Don't be shy, Join Here🧸: https://discord.gg/vf8jqnattk
An SDL2 compatibility layer that uses SDL3 behind the scenes.
SDL3 bindings for Rust
C# bindings for SDL3 (https://github.com/libsdl-org/SDL)
Native WebGPU JS runtime with SDL3
The ULTIMATE Windows controller remapper. Any input device in, any virtual controller out: Xbox, PlayStation, Nintendo, flight sticks, wheels, third-party gamepads, MIDI, keyboard+mouse, VR, NFC. Built on SDL3, HIDMaestro, HidHide, and .NET 10.
Static recompilation of a PSP game into a native executable. Vulkan and SDL3. Bring your own copy of the game.
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.