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9 results for “sdl3”
RankRepositoryStars24h gainScore
01

vladelaina/BongoCat

Public

🩷 💘C × SDL3 × OpenGL — Three Mysterious Forces, United as One! Bong~ Bongocat!!!Don't be shy, Join Here🧸: https://discord.gg/vf8jqnattk

CAGPL-3.0108 forks+14 todayTrending #1510
Stars4.1k24h gain+14Score6.3
Star
02

libsdl-org/sdl2-compat

Public

An SDL2 compatibility layer that uses SDL3 behind the scenes.

CZlib50 forksTrending #27352
Stars19724h gain-Score0.0
Star
03

vhspace/sdl3-rs

Public

SDL3 bindings for Rust

RustMIT105 forks0 todayTrending #28477
Stars40024h gain0Score0.0
Star
04

ppy/SDL3-CS

Public

C# bindings for SDL3 (https://github.com/libsdl-org/SDL)

C#MIT30 forksTrending #31221
Stars18524h gain-Score0.0
Star
05

flibitijibibo/SDL3-CS

Public

C#24 forksTrending #32262
Stars20024h gain-Score0.0
Star
06

mystralengine/mystralnative

Public

Native WebGPU JS runtime with SDL3

C++MIT26 forksTrending #38379
Stars38424h gain-Score0.0
Star
07

hifihedgehog/PadForge

Public

The ULTIMATE Windows controller remapper. Any input device in, any virtual controller out: Xbox, PlayStation, Nintendo, flight sticks, wheels, third-party gamepads, MIDI, keyboard+mouse, VR, NFC. Built on SDL3, HIDMaestro, HidHide, and .NET 10.

C#13 forksTrending #39383
Stars20024h gain-Score0.0
Star
08

TeamGDB/Yakumo

Public

Static recompilation of a PSP game into a native executable. Vulkan and SDL3. Bring your own copy of the game.

C++MIT35 forksTrending #47735
Stars50024h gain-Score0.0
Star
09

RanggaCasper/MostWanted-Android

Public

Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.

C++MIT19 forksTrending #48713
Stars19224h gain-Score0.0
Star