High performance server-side application framework
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High performance server-side application framework
Server-side DOM implementation based on Mozilla's dom.js
Citizens - the premier plugin and API for creating server-side NPCs in Minecraft.
Thymeleaf is a modern server-side Java template engine for both web and standalone environments.
The Pedestal Server-side Libraries
A client- and server-side templating system that helps you dynamically build reusable HTML and UI elements
A .NET SDK for interacting with the Okta management API, enabling server-side code to manage Okta users, groups, applications, and more.
A Java SDK for interacting with the Okta management API, enabling server-side code to manage Okta users, groups, applications, and more.
Enhanced server-side GameDLL for Counter-Strike 1.6 (and CS: Condition Zero), offering new features and fixes.
Integration of React + Webpack + Rails including server-side rendering of React, enabling a better developer experience and faster client performance.
🕸 A collection of Swift server-side frameworks for handling HTML, CSS, routing and middleware.
Angular SSR In Depth (formerly Angular Universal) - Use Angular on the server too! Learn Angular Server-Side Rendering
A collection of awesome TypeScript resources for client-side and server-side development
Client-side and server-side ViaVersion implementation for Fabric
Nova is a server-side modding framework for Paper servers that aims to streamline adding custom content like items, blocks, guis, and more, without client-side modifications, using resource pack tricks.
Squirrel scripts used to recreate server-side gamelogic and add custom content to the game.
Native implementation of React's Server-side rendering (SSR) and React Server Components (RSC) architecture for Reason and OCaml
Automatic N-API (server-side javascript) bindings for your Zig project.
A completely server-side Minecraft fabric mod that allows you to record replays for replay mod or flashback. This mod allows you to record multiple players that are online on a server at a time, as well as any given chunk area. This will produce replay files which can then be used with the respective mod for viewing/rendering.
Shadcn table with server-side sorting, filtering, and pagination.
Fast, extensible, server-side code highlighting for web and terminal
Dedicated SSR (Server-side-rendered) Astro native Headless CMS, built from the ground up for the Astro community and by Astro community members
Supabase clients for use in server-side rendering frameworks.
Home Assistant integration for GeekMagic displays (SmallTV Pro/Ultra). Server-side rendering, no device flashing required.
Real-time sync engine for TypeScript. Keeps a server-side database in sync with offline-first browser clients — optimistic writes, HLC conflict resolution, and end-to-end type inference over WebSocket, SSE, or polling.
A Jellyfin plugin that adds native two-factor authentication (TOTP, email OTP) with trusted device tokens, TV device pairing, LAN bypass, and API key bypass. Server-side enforcement — works with all clients including web, mobile, TV, and service integrations like Sonarr/Radarr.
Autonomous AI agent that plays Minecraft on its own — a server-side Fabric mod (MC 1.21.3) where a DeepSeek / OpenAI-compatible LLM drives a real player to mine, build, farm, fight and survive from natural-language commands. LLM plans, deterministic tasks execute — no Python harness, no bot account.
Multi-device terminal server for AI coding agents. Server-side VTE, session persistence, file browser, web preview, plugin system. Self-hosted.
Browser-native Office / PDF / CAD / archive viewer for internal web apps, with Vue, React, Svelte, jQuery, Web Components, and no server-side conversion.
E-ink dashboard companion. Compose dashboards in a browser, render server-side, and push to e-ink panels over REST or MQTT.