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6 results for “volumetric”
RankRepository7 daysStars24h gainScore
01

luigifreda/pyslam

Python#18505 overall

pySLAM is a hybrid Python/C++ Visual SLAM pipeline supporting monocular, stereo, and RGB-D cameras. It provides a broad set of modern local and global feature extractors, multiple loop-closure strategies, a volumetric reconstruction module, integrated depth-prediction models, and semantic segmentation capabilities for enhanced scene understanding.

7 daysStars3.3k24h gain-Score0.0
02

mseonKim/URP-VolumetricFog-ForwardPlus

C##29180 overall

Volumetric Fog Package for URP Forward+

7 daysStars15424h gain-Score0.0
03

CristianQiu/Unity-URP-Volumetric-Light

C##30691 overall

Unity package for versions 2022.3 and Unity 6 and above. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6 and above.

7 daysStars90724h gain-Score0.0
04

ZyFou/ProceduralTerrains

JavaScript#44223 overall

Three.js procedural terrain generator with tile, infinite world, planet mode, volumetric clouds, realistic water and GLB export.

7 daysStars49924h gain-Score0.0
05

gantasmo/theDAW

TypeScript#44226 overall

Full-featured DAW, DJ, and VJ app interoperable w/Ableton, Reaper, Resolume & more. Stable Audio 3, Magenta RT2, Suno API, Chimera track fusion, Demucs stems, MIDI generate/notate, img > spectrogram > music, drawing > music, VST3 & .gan plugins, automix & key-lock, GLSL shaders, volumetric video, Quest 3 XR interface, MIDI auto-map, RAG assistant

7 daysStars20024h gain-Score0.0
06

Token-Gremlin/natural-disasters

JavaScript#47158 overall

Fully procedural cinematic ocean and extreme weather simulation in the browser. Multi-cascade FFT waves, volumetric clouds, hurricanes and tsunamis - every pixel generated on the GPU at runtime, zero external assets. Three.js / WebGL2 / GLSL3.

7 daysStars19724h gain-Score0.0