google/filament
PublicFilament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, WebGPU, and WebGL2
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Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, WebGPU, and WebGL2
WebGL2 powered visualization framework
Rhodonite Web3D(WebGL2&WebGPU) Library in TypeScript
a WebGL2 based medical image viewer. Supports over 30 formats of volumes and meshes.
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Solar Wanderer / 遨游太阳系 - 1:1 Real-Time Solar System Explorer in the Browser. NASA JPL ephemeris, WebGL2, Three.js. From solar surface to 100,000 AU Oort Cloud.
Blue Archive-inspired web click effects, mouse effects & cursor trail|蔚蓝档案风格网页点击特效、鼠标特效与光标拖尾|WebGL2 · WebGPU · Canvas 2D · npm/CDN
High performance 3D Gaussian Splatting (3DGS) renderer for Three.js. WebGPU and WebGL2. Supports PLY, SPZ, Streaming LOD including SOG and RAD.
Fully procedural cinematic ocean and extreme weather simulation in the browser. Multi-cascade FFT waves, volumetric clouds, hurricanes and tsunamis - every pixel generated on the GPU at runtime, zero external assets. Three.js / WebGL2 / GLSL3.
Real-time, photoreal shallow water in a single HTML file. WebGL2, no libraries, no build step.
AI-first Native 3D, CAD & spatial computing. Runtime and JIT compiler for Android (Filament & Jetpack XR), iOS/visionOS (RealityKit), and WebGL2/WebXR.
PSP games in the browser, static recompilation to WebAssembly, an HLE kernel and a WebGL2 renderer
Real-time FFT ocean renderer for three.js (WebGL2): shore breakers, foam, caustics, underwater rendering and buoyancy at 200+ fps