Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.
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Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.
Emulators running NES, SNES, GameBoy, GameGear, Master System, Genesis / Megadrive, Neo Geo Pocket, WonderSwan, Lynx, Atari7800, Atari2600, PC-Engine, Coleco, SG1000, GX4000 and MSX on ESP32 with 320KB of RAM