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18 results for “x86-64”
RankRepository7 daysStars24h gainScore
01

valentderah/totk-pc-recomp

C#104 overall

Static recompilation of The Legend of Zelda: Tears of the Kingdom to native Windows and Linux x86-64, with a Vulkan renderer. Game files not included.

7 daysStars6.5k24h gain+258Score164.3
02

deadinside28/bloodborne_pc

C++#1381 overall

Bloodborne (v1.09) running natively on Linux and Windows: the game's x86-64 code runs as is, GPU side translated to Vulkan; FSR 4 / DLSS, co-op (BBSC). Bring your own dump.

7 daysStars4k24h gain+12Score7.3
03

FEX-Emu/FEX

C++#2094 overall

A fast usermode x86 and x86-64 emulator for Arm64 Linux

7 daysStars8.4k24h gain+6Score3.5
04

stenzek/duckstation

C++#2422 overall

Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64

7 daysStars11k24h gain+4Score2.6
05

linuxkid473/maclator

C#3475 overall

Run arm64 macOS apps on Intel Macs: a reverse-Rosetta emulator (interpreter + x86-64 JIT + AOT cache) with a Metal bridge to the host GPU

7 daysStars43624h gain+2Score1.0
06

0x4meliorate/toxnet

Go#6052 overall

Decentralised E2EE C2 using the Tox network (Pure x86-64 ASM and Go implementation).

7 daysStars19124h gain0Score0.0
07

zyantific/zydis

C#10310 overall

Fast and lightweight x86/x86-64 disassembler and code generation library

7 daysStars4.4k24h gain0Score0.0
08

eteran/edb-debugger

C++#10960 overall

edb is a cross-platform AArch32/x86/x86-64 debugger.

7 daysStars3k24h gain-Score0.0
09

Mathewnd/Astral

C#26569 overall

x86-64 Operating System

7 daysStars50024h gain-Score0.0
10

noahware/kernemul

C++#38826 overall

Windows kernel driver and usermode app emulator for x86-64 and ARM64 targets.

7 daysStars18824h gain-Score0.0
11

willfaust/Madeira

C#39968 overall

Run x86-64 Windows PC games on jailed iOS via FEX-Emu + Wine + DXMT

7 daysStars3k24h gain-Score0.0
12

sysprog21/elfuse

C#42670 overall

Run Arm64/x86-64 Linux ELF binaries on macOS Apple Silicon

7 daysStars16524h gain-Score0.0
13

jackpoison-prog/RingOut

C#47160 overall

Native PC port of a GameCube fighting game via static recompilation - PowerPC translated to C, run as native x86-64 on a Dolphin-derived runtime

7 daysStars19024h gain0Score0.0
14

AbdelmoumenDeghbouche/wipeout_pc

C++#48563 overall

WipEout Omega Collection (PS4) native PC port for Windows: the game's own x86-64 code on the CPU, a PS4 runtime and the shadPS4 Vulkan video core. Playable, in active development. No game files included. ⭐ Star it if you like it; bug reports and requests are welcome in Issues!

7 daysStars20024h gain-Score0.0
15

jmars125/xcx-recomp

C#48860 overall

Static recompilation of Xenoblade Chronicles X : Definitive Edition to native Windows x86-64, with a Vulkan renderer. Game files not included.

7 daysStars19724h gain-Score0.0
16

ravencaio/tlou-remastered-pc

C++#48874 overall

Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.

7 daysStars19824h gain-Score0.0
17

AksharDP/xc2-recomp

C#48883 overall

Static recompilation of Xenoblade Chronicles 2 to native Windows x86-64, with a Vulkan renderer. Game files not included.

7 daysStars19824h gain0Score0.0
18

theitsnschool/bloodborne-windows-native-loader

JavaScript#48979 overall

Bloodborne PC Windows Port: Native x86-64 Loader with Vulkan Rendering for Modders

7 daysStars19324h gain0Score0.0