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15 results for “terrain”
RankRepository7 daysStars24h gainScore
01

TokisanGames/Terrain3D

C++#1239 overall

A high performance, editable terrain system for Godot 4.

7 daysStars4.8k24h gain+13Score8.5
02

maplibre/navara

TypeScript#2088 overall

Navara is a highly extensible 3D map engine. Load a wide range of GIS data, from satellite imagery and terrain to 3D city models and vector data, then freely layer your own visualizations on top.

7 daysStars47124h gain+3Score3.5
03

IceCreamYou/THREE.Terrain

JavaScript#9659 overall

A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.

7 daysStars91924h gain+1Score0.0
04

naturerobots/mesh_navigation

C++#18278 overall

The Mesh Navigation Stack: Efficient Mobile Robot Navigation in Uneven Terrain

7 daysStars90824h gain-Score0.0
05

Glitchfiend/TerraBlender

Java#25170 overall

TerraBlender is a library mod for adding biomes in a simple and compatible manner with Minecraft's new biome/terrain system.

7 daysStars17624h gain-Score0.0
06

mohsenph69/Godot-MTerrain-plugin

C++#29078 overall

A GDExtension plugin which give godot the ability to produce highly optimized Terrain for Open world games

7 daysStars98724h gain-Score0.0
07

JosefAlbers/zigon

Zig#32276 overall

Zigon: A procedural 3D terrain generator and visualizer written in Zig using Raylib

7 daysStars5424h gain-Score0.0
08

xandergos/terrain-diffusion-mc

Java#37162 overall

Procedural terrain generation with diffusion models (in Minecraft)

7 daysStars48924h gain-Score0.0
09

open-constructs/cdk-terrain

TypeScript#38083 overall

Define infrastructure resources using programming constructs and provision them using OpenTofu/Terraform

7 daysStars19924h gain-Score0.0
10

AnkleBreaker-Studio/unity-mcp-server

JavaScript#39510 overall

Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.

7 daysStars49124h gain-Score0.0
11

AnkleBreaker-Studio/unity-mcp-plugin

C##39511 overall

Unity MCP Plugin (UPM) — Editor bridge for AI-assisted game development. Enables Claude, Cursor & MCP-compatible AI to control Unity Editor with 268 tools: scenes, GameObjects, components, builds, profiling, Shader Graph, Amplify Shader Editor, terrain, physics, NavMesh & more. Free & open source.

7 daysStars19124h gain-Score0.0
12

cyanfish-x/tellux

TypeScript#43976 overall

Open-source 3D Earth Engine built on Three.js for digital globes, digital twins, 3D maps — terrain, 3D Tiles, atmosphere & clouds.

7 daysStars17224h gain-Score0.0
13

ZyFou/ProceduralTerrains

JavaScript#44223 overall

Three.js procedural terrain generator with tile, infinite world, planet mode, volumetric clouds, realistic water and GLB export.

7 daysStars49924h gain-Score0.0
14

Noniv/snowflow_demo

JavaScript#46188 overall

A real-time procedural snow rendering demo built with WebGPU, Babylon.js and hand-written WGSL. Features GPU-generated terrain, snow deformation, procedural characters, cloth, surf wakes, water spells, atmosphere and post-processing—without textures, meshes, HDRIs or animation assets.

7 daysStars50024h gain-Score0.0
15

Belluxx/Aleph

Python#47777 overall

Give satellite imagery, terrain data, buildings, streetview photos to your LLM

7 daysStars50024h gain-Score0.0